Alpha v4.2.1: the Lore Update
Morlequariat Alpha » Devlog
This is a minor update, but it makes the look and feel of the game so much better! It was originally supposed to be focused on improving the game's narrative, and there's some of that, but I also made a lot of graphical improvements.
Full changelog:
- The cutscene where the museum curator introduces the Knights of Threm is now less wordy
- Items can now be given to NPCs! The museum curator has a lot to say about things you might find.
- Animated tiles now exist! Fountains pour water, torches flicker, ominous floating cracked pillars... exist
- Countless small improvements to tilesets with the goal of making the world feel more immersive, distinctive, and lived-in
Files
morlequariat-alphav4.2.1-windows.zip
May 29, 2022
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Morlequariat Alpha
A tactical-puzzle JRPG
Status | In development |
Author | epiglottalaxolotl |
Genre | Role Playing, Puzzle |
Tags | JRPG, Strategy RPG, Tactical RPG, Turn-Based Combat |
Languages | English |
More posts
- Alpha v4.2.3 is out!Jan 17, 2023
- Alpha 4.2 is live today!Apr 07, 2022
- Alpha v4.1.3: First draft of the second dungeonDec 30, 2021
- Alpha 4.1.2: fixing all the bugs introduced in 4.1.1Oct 06, 2021
- Alpha v4.1.1Oct 04, 2021
- Alpha 4.1.0 releasedJul 21, 2021
- Alpha 4.0 releaseDec 01, 2020
- Alpha v2.2 released, finallyOct 01, 2020
- Alpha v3 released!Oct 01, 2020
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