Alpha v1.1 released
Morlequariat Alpha » Devlog
Originally, I was going to wait to do another release until Alpha V2 was ready (which would encompass basically the entire game engine, with Beta V1 being the first area of the final game). However, after realizing there was a game-breaking bug in Alpha V1 that would entirely prevent the player from attacking in some installations, I decided to make an intermediate release to fix that and also show off a few new features I'd been working on. In practice, that's mostly the status condition system and numerical indicators of damage inflicted, but on the backend there are also improvements to level loading and some memory errors that have been smoothed out.
Files
morlequariat-alphav1.1-windows.zip 945 kB
Feb 23, 2020
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Morlequariat Alpha
A tactical-puzzle JRPG
Status | In development |
Author | epiglottalaxolotl |
Genre | Role Playing, Puzzle |
Tags | JRPG, Strategy RPG, Tactical RPG, Turn-Based Combat |
Languages | English |
More posts
- Alpha v4.2.3 is out!Jan 17, 2023
- Alpha v4.2.1: the Lore UpdateMay 29, 2022
- Alpha 4.2 is live today!Apr 07, 2022
- Alpha v4.1.3: First draft of the second dungeonDec 30, 2021
- Alpha 4.1.2: fixing all the bugs introduced in 4.1.1Oct 06, 2021
- Alpha v4.1.1Oct 04, 2021
- Alpha 4.1.0 releasedJul 21, 2021
- Alpha 4.0 releaseDec 01, 2020
- Alpha v2.2 released, finallyOct 01, 2020
- Alpha v3 released!Oct 01, 2020
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