Alpha v2.2 delayed but still in progress


I've been very busy with work lately, and so I haven't had time to program anything on Morlequariat for the past month or so. But I've been hard at work at the storyline, and I have a very good outline of what I want the entire game to look like when it's finished. I also did fix a game-breaking crash and laid the groundwork for some important capabilities down the line, so Alpha v2.2 should hopefully be releasing by mid-May if all goes as planned.

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